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» Artificial Intelligence for Adaptive Computer Games
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WWW
2004
ACM
15 years 10 months ago
Authoring of learning styles in adaptive hypermedia: problems and solutions
Learning styles, as well as the best ways of responding with corresponding instructional strategies, have been intensively studied in the classical educational (classroom) setting...
Natalia Stash, Alexandra I. Cristea, Paul De Bra
MM
2004
ACM
160views Multimedia» more  MM 2004»
15 years 3 months ago
New ways of worldmaking: the Alterne platform for VR art
We introduce a novel approach to the creation of Virtual Reality Art installations, which supports the design of alternative worlds, in which laws of Physics can be redefined to i...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Paol...
ECAL
2001
Springer
15 years 2 months ago
The Shifting Network: Volume Signalling in Real and Robot Nervous Systems
This paper presents recent work in computational modelling of diffusing gaseous neuromodulators in biological nervous systems. It goes on to describe work in adaptive autonomous sy...
Phil Husbands, Andrew Philippides, Tom Smith, Mich...
ISMVL
2005
IEEE
90views Hardware» more  ISMVL 2005»
15 years 3 months ago
Test Generation and Fault Localization for Quantum Circuits
It is believed that quantum computing will begin to have a practical impact in industry around year 2010. We propose an approach to test generation and fault localization for a wi...
Marek A. Perkowski, Jacob Biamonte, Martin Lukac
ATAL
2010
Springer
14 years 11 months ago
A quantified distributed constraint optimization problem
In this paper, we propose a Quantified Distributed Constraint Optimization problem (QDCOP) that extends the framework of Distributed Constraint Optimization problems (DCOPs). DCOP...
Toshihiro Matsui, Hiroshi Matsuo, Marius-Calin Sil...