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ATAL
2009
Springer
15 years 4 months ago
Self-deceptive decision making: normative and descriptive insights
Computational modeling of human belief maintenance and decision-making processes has become increasingly important for a wide range of applications. We present a framework for mod...
Jonathan Y. Ito, David V. Pynadath, Stacy C. Marse...
ATAL
2007
Springer
15 years 3 months ago
Extending character-based storytelling with awareness and feelings
Most Interactive Storytelling systems developed to date have followed a task-based approach to story representation, using planning techniques to drive the story by generating a s...
David Pizzi, Marc Cavazza, Jean-Luc Lugrin
GECCO
2007
Springer
167views Optimization» more  GECCO 2007»
15 years 3 months ago
Eye-tracking evolutionary algorithm to minimize user fatigue in IEC applied to interactive one-max problem
In this paper, we describe a new algorithm that consists in combining an eye-tracker for minimizing the fatigue of a user during the evaluation process of Interactive Evolutionary...
Denis Pallez, Philippe Collard, Thierry Baccino, L...
CHI
2007
ACM
15 years 9 months ago
Designing tangibles for children: what designers need to know
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...
Alissa Nicole Antle
CHI
2005
ACM
15 years 9 months ago
NEmESys: neural emotion eliciting system
This paper describes the development of a new model of agent emotion elicitation called Nemesys. It enhances interfaces with emotional and social information. Nemesys is based on ...
Manfred Eckschlager, Regina Bernhaupt, Manfred Tsc...