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AIIDE
2008
14 years 12 months ago
Intelligent Trading Agents for Massively Multi-player Game Economies
As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...
CIA
2007
Springer
15 years 3 months ago
Learning Initial Trust Among Interacting Agents
Trust learning is a crucial aspect of information exchange, negotiation, and any other kind of social interaction among autonomous agents in open systems. But most current probabil...
Achim Rettinger, Matthias Nickles, Volker Tresp
AUSAI
2001
Springer
15 years 2 months ago
An Investigation of an Adaptive Poker Player
: Other work has shown that adaptive learning can be highly successful in developing programs which are able to play games at a level similar to human players and, in some cases, e...
Graham Kendall, Mark Willdig
75
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FLAIRS
2003
14 years 11 months ago
Hybrid Intelligence for Driver Assistance
We report on our on-going effort to build an adaptive driver support system, Driver AdvocateTM , merging various AI techniques, in particular, agents, ontology, production systems...
Chung Hee Hwang, Noel Massey, Bradford W. Miller, ...
ATAL
2008
Springer
14 years 11 months ago
MB-AIM-FSI: a model based framework for exploiting gradient ascent multiagent learners in strategic interactions
Future agent applications will increasingly represent human users autonomously or semi-autonomously in strategic interactions with similar entities. Hence, there is a growing need...
Doran Chakraborty, Sandip Sen