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ATAL
2006
Springer
15 years 1 months ago
Efficient agents for cliff-edge environments with a large set of decision options
This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
Ron Katz, Sarit Kraus
ATAL
2010
Springer
14 years 10 months ago
Capturing and generating social behavior with the restaurant game
The Restaurant Game demonstrates an end-to-end system that captures and generates social behavior for virtual agents. Over 15,000 people have played The Restaurant Game, and we ha...
Jeff Orkin, Deb K. Roy
ECAI
2008
Springer
14 years 11 months ago
Belief revision with reinforcement learning for interactive object recognition
From a conceptual point of view, belief revision and learning are quite similar. Both methods change the belief state of an intelligent agent by processing incoming information. Ho...
Thomas Leopold, Gabriele Kern-Isberner, Gabriele P...
AAAI
2008
14 years 12 months ago
Online Learning in Monkeys
We examine online learning in the context of the Wisconsin Card Sorting Task (WCST), a task for which the concept acquisition strategies for human and other primates are well docu...
Xiaojin Zhu, Michael Coen, Shelley Prudom, Ricki C...
FLAIRS
2004
14 years 11 months ago
The Power of Experience: On the Usefulness of Validation Knowledge
TURING Test technologies are promising ways to validate AI systems which may have no alternative way to indicate validity. Human experts (validators) are often too expensive to in...
Rainer Knauf, Setsuo Tsuruta, Kenichi Uehara, Taka...