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» Artificial evolution for computer graphics
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103
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CEC
2009
IEEE
15 years 7 months ago
A Bacterial Evolutionary Algorithm for automatic data clustering
This paper describes an evolutionary clustering algorithm, which can partition a given dataset automatically into the optimal number of groups through one shot of optimization. The...
Swagatam Das, Archana Chowdhury, Ajith Abraham
125
Voted
CEC
2009
IEEE
15 years 7 months ago
Evolving modular neural-networks through exaptation
— Despite their success as optimization methods, evolutionary algorithms face many difficulties to design artifacts with complex structures. According to paleontologists, living...
Jean-Baptiste Mouret, Stéphane Doncieux
86
Voted
AIED
2005
Springer
15 years 6 months ago
The role of learning goals in the design of ILEs: Some issues to consider
Part of the motivation behind the evolution of learning environments is the idea of providing students with individualized instructional strategies that allow them to learn as much...
Erika Martínez-Mirón, Amanda Harris,...
ECAI
2004
Springer
15 years 6 months ago
A Backtracking Strategy for Order-Independent Incremental Learning
Agents that exist in an environment that changes over time, and are able to take into account the temporal nature of experience, are commonly called incremental learners. It is wid...
Nicola Di Mauro, Floriana Esposito, Stefano Ferill...
126
Voted
ACAL
2009
Springer
15 years 4 months ago
An Empirical Exploration of a Definition of Creative Novelty for Generative Art
Abstract. We explore a new definition of creativity -- one which emphasizes the statistical capacity of a system to generate previously unseen patterns -- and discuss motivations f...
Taras Kowaliw, Alan Dorin, Jon McCormack