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DAGM
2003
Springer
15 years 3 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
GECCO
2010
Springer
184views Optimization» more  GECCO 2010»
15 years 2 months ago
Transfer learning through indirect encoding
An important goal for the generative and developmental systems (GDS) community is to show that GDS approaches can compete with more mainstream approaches in machine learning (ML)....
Phillip Verbancsics, Kenneth O. Stanley
ROBOCUP
2001
Springer
138views Robotics» more  ROBOCUP 2001»
15 years 2 months ago
Interpretation of Spatio-temporal Relations in Real-Time and Dynamic Environments
With the more sophisticated abilities of teams within the simulation league high level online functions become more and more attractive. Last year we proposed an approach to recogn...
Andrea Miene, Ubbo Visser
IPPS
2000
IEEE
15 years 2 months ago
PaDDMAS: Parallel and Distributed Data Mining Application Suite
Discovering complex associations, anomalies and patterns in distributed data sets is gaining popularity in a range of scientific, medical and business applications. Various algor...
Omer F. Rana, David W. Walker, Maozhen Li, Steven ...
ASPDAC
2000
ACM
154views Hardware» more  ASPDAC 2000»
15 years 2 months ago
Dynamic weighting Monte Carlo for constrained floorplan designs in mixed signal application
Simulated annealing has been one of the most popular stochastic optimization methods used in the VLSI CAD field in the past two decades for handling NP-hard optimization problems...
Jason Cong, Tianming Kong, Faming Liang, Jun S. Li...
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