Kernel machines have recently been considered as a promising solution for implicit surface modelling. A key challenge of machine learning solutions is how to fit implicit shape mo...
In this paper, we describe a novel approach to 3D shape modelling, targeting at the reconstruction and repair of digitised models – a task that is frequently encountered in part...
Two new techniques are proposed to improve stereo matching performance in this work. First, to address the disparity discontinuity problem in occluded regions, we present a dispar...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
In this paper we present a novel illumination model that takes into account multiple anisotropic scattering in a layer bounded by two rough surfaces. We compute the model by a dis...