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» Assessment of Motivation in Online Learning Environments
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102
Voted
JUCS
2008
281views more  JUCS 2008»
14 years 9 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
ICRA
2000
IEEE
111views Robotics» more  ICRA 2000»
15 years 1 months ago
Learning Globally Consistent Maps by Relaxation
Mobile robots require the ability to build their own maps to operate in unknown environments. A fundamental problem is that odometry-based dead reckoning cannot be used to assign ...
Tom Duckett, Stephen Marsland, Jonathan Shapiro
116
Voted
CHI
1997
ACM
15 years 1 months ago
The Persona Effect: Affective Impact of Animated Pedagogical Agents
Animated pedagogical agents that inhabit interactive learning environments can exhibit strikingly lifelike behaviors. In addition to providing problem-solving advice in response t...
James C. Lester, Sharolyn A. Converse, Susan H. Ka...
SODA
2010
ACM
371views Algorithms» more  SODA 2010»
15 years 7 months ago
Online Learning with Queries
The online learning problem requires a player to iteratively choose an action in an unknown and changing environment. In the standard setting of this problem, the player has to ch...
Chao-Kai Chiang, Chi-Jen Lu
IIE
2006
108views more  IIE 2006»
14 years 9 months ago
Towards the Information Society - the Case of Finnnish Teacher Education
Abstract. The use of Information and Communication Technology (ICT) in education is one important competence that student teacher should develop in their academic studies. To be ca...
Johani Rautopuro, Susanna Pöntinen, Jari Kukk...