We describe the design process of an affective control toy, named SenToy, used to control a synthetic character in a computer game. SenToy allows players1 to influence the emotion...
—This paper describes an empirical study that addresses the issue of communication among members of a software development organization. In particular, data was collected concern...
—This paper demonstrates the use of a model-based evaluation approach for instrumentation systems (ISs). The overall objective of this study is to provide early feedback to tool ...
Abdul Waheed, Diane T. Rover, Jeffrey K. Hollingsw...
Abstract--Musical genres are categorical labels created by humans to characterize pieces of music. A musical genre is characterized by the common characteristics shared by its memb...
One of the most fundamental problems automatic parallelization tools are confronted with is to find an optimal domain decomposition for a given application. For regular domain prob...