Physical design environments are places that support people engaged in the spatial, physical, tangible act of creation. It is now possible to augment workspaces with an amazing ar...
Wendy Ju, Margot Brereton, Michael Haller, Amanda ...
Today’s heterogeneous embedded systems combine components from different domains, such as software, analogue hardware and digital hardware. The design and implementation of thes...
Andreas Herrholz, Frank Oppenheimer, Philipp A. Ha...
This paper discusses some of the methodological challenges that can be encountered when usability testing with visually impaired users. These include (1) the need for customized t...
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Design of accessible applications is often a challenge for software architects and developers. Development usually starts with structure and functionality of the planned applicati...