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CIKM
2008
Springer
15 years 1 months ago
Social capital in online communities
Online communities are connecting hordes of individuals and generating rich social network data. The social capital that resides within these networks is largely unknown. We propo...
Matthew S. Smith
AMOST
2005
ACM
15 years 1 months ago
Early estimation of defect density using an in-process Haskell metrics model
Early estimation of defect density of a product is an important step towards the remediation of the problem associated with affordably guiding corrective actions in the software d...
Mark Sherriff, Nachiappan Nagappan, Laurie A. Will...
IE
2007
15 years 17 days ago
Place as media in pervasive games
By blurring the boundary between game fiction and reality, Pervasive Games impact the shared space of the city areas that they use as gaming platform. Drawing on notions of spatia...
Hugh Davies
BCSHCI
2007
15 years 15 days ago
Head-shaped tangible interface for affective expression
A head shaped resin with several holes and equipped with a camera is used for facial expression synthesis through intuitive multiple finger contacts and gestures. The calibration ...
Christian Jacquemin
GRAPHICSINTERFACE
2007
15 years 14 days ago
Optimized subdivisions for preprocessed visibility
This paper describes a new tool for preprocessed visibility. It puts together view space and object space partitioning in order to control the render cost and memory cost of the v...
Oliver Mattausch, Jirí Bittner, Peter Wonka...