Abstract The Firing Squad Synchronization Problem is one of the classical problems for cellular automata. In this paper we consider the case of more than one general. A synchronous...
: One important problem which may arise in designing a deployment strategy for a wireless sensor network is how to deploy a specific number of sensor nodes throughout an unknown ne...
This paper presents a research in the context of pedestrian dynamics according to Situated Cellular Agent (SCA), a Multi-Agent Systems approach whose roots are on Cellular Automata...
Stefania Bandini, Sara Manzoni, Giancarlo Mauri, S...
Distributed Computational Toys are physical artifacts that function based on the coordination of more than one computing device. Often, these toys take the form of a microcontroll...
In this hands-on special session, attendees will learn about and use a Game of Life cellular automata framework (Java) to assist with outreach activities. Using the framework, stu...