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» Atomicity Implementation in Mobile Computing
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CG
2005
Springer
14 years 10 months ago
Interpretive OpenGL for computer graphics
OpenGL is the industry-leading, cross-platform graphics application programming interface (API), and the only major API with support for virtually all operating systems. Many lang...
Bo Chen, Harry H. Cheng
ATAL
2008
Springer
15 years 14 hour ago
Mobile opportunistic commerce: mechanisms, architecture, and application
We present mechanisms, architectures, and an implementation addressing challenges with mobile opportunistic commerce centering on markets and mechanisms that support the procureme...
Ece Kamar, Eric Horvitz, Chris Meek
COMPSAC
2009
IEEE
15 years 4 months ago
A Perspective on Middleware-Oriented Context-Aware Pervasive Systems
The evolving concepts of mobile computing, context-awareness, and ambient intelligence are increasingly influencing user's experience of services. Therefore, the goal of this...
Zakwan Jaroucheh, Xiaodong Liu, Sally Smith
ISBI
2004
IEEE
15 years 10 months ago
Fast Multiresolution Photon-Limited Image Reconstruction
The techniques described in this paper allow multiscale photon-limited image reconstruction methods to be implemented with significantly less computational complexity than previou...
Rebecca Willett, Robert Nowak
USENIX
2000
14 years 11 months ago
Location-Aware Scheduling with Minimal Infrastructure
Mobile computers often benefit from software which adapts to their location. For example, a computer might be backed up when at the office, or the default printer might always be ...
John S. Heidemann, Dhaval Shah