In asynchronous collaborative applications, users usually collaborate accessing and modifying shared information independently. We have designed and implemented a replicated objec...
In this paper, we present a new approach for continuous probabilistic mapping. The objective is to build metric maps of unknown environments through cooperation between multiple au...
— Access point sharing communities are an attractive solution for low-cost global mobile Internet access. However, existing communities all require a central authority in form of...
In this paper we show how game theory and Gibbs sampling techniques can be used to design a self-optimizing algorithm for minimizing end-to-end delays for all flows in a multi-clas...
—Consumer electronics and mobile devices intended for pervasive applications are often subject to shaking that makes their screen difficult to read. To address this usability cha...