In this paper we offer several new insights and techniques for effectively using color and texture to simultaneously convey information about multiple 2D scalar and vector distrib...
Timothy Urness, Victoria Interrante, Ivan Marusic,...
This paper describes VOL2, an interactive general-purpose volume renderer based on ray casting and implemented on Pixel-Planes 5, a distributed-memory, message-passing multicomput...
Andrei State, Jonathan McAllister, Ulrich Neumann,...
Abstract. The Wang Tiles method is a successful and effective technique for the representation of 2D-texture or 3D-geometry. In this paper we present a new method to fill Wang ti...
— This research proposes a method for producing music via visual composition in a computer-game like environment. This is accomplished through the development of artificial intel...
Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...