People regularly interact with different representations of Web pages. A person looking for new information may initially find a Web page represented as a short snippet rendered b...
Jaime Teevan, Edward Cutrell, Danyel Fisher, Steve...
This paper describes a method for simulating and visualizing dyeing based on weave patterns and the physical parameters of the threads and the dye. We apply Fick’s second law wi...
We present a new approach to isosurface visualization that we call “iso-splatting.” We use point primitives for representing and rendering isosurfaces. The method consists of ...
In many application areas an optimal visualization of a complex graph depends on the specific task to be accomplished by the user. Therefore a means of locally customizable layou...
Guido Reina, Sven Lange-Last, Klaus D. Engel, Thom...
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...