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VRML
2004
ACM
15 years 9 months ago
A VRML97-X3D extension for massive scenery management in virtual worlds
In this paper we present a VRML97-X3D extension to describe precomputed visibility relationships in the context of progressive transmission as well as real time visualization of m...
Jean-Eudes Marvie, Kadi Bouatouch
ISWC
2002
IEEE
15 years 8 months ago
VizWear-Active: Towards a Functionally-Distributed Architecture for Real-Time Visual Tracking and Context-Aware UI
VizWear-Active is a wearable active vision system for distributed computing environments. It consists of wearable and infrastructure-side modules that autonomously and cooperative...
Takekazu Kato, Takeshi Kurata, Katsuhiko Sakaue
122
Voted
VL
2007
IEEE
123views Visual Languages» more  VL 2007»
15 years 9 months ago
Introductory Computing Construct Use in an End-User Programming Community
Previous studies of end-user programmers have indicated a reliance on related examples for learning. Accordingly, we analyzed the projects contained in an online community with re...
Brian Dorn, Allison Elliott Tew, Mark Guzdial
121
Voted
TITB
2002
88views more  TITB 2002»
15 years 3 months ago
A computational skin model: fold and wrinkle formation
This paper presents a computational model for studying the mechanical properties of skin with aging. In particular, attention is given to the folding capacity of skin, which may b...
Nadia Magnenat-Thalmann, Prem Kalra, Jean Luc L&ea...
116
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SIGCSE
2003
ACM
141views Education» more  SIGCSE 2003»
15 years 8 months ago
Teaching objects-first in introductory computer science
An objects-first strategy for teaching introductory computer science courses is receiving increased attention from CS educators. In this paper, we discuss the challenge of the obj...
Stephen Cooper, Wanda Dann, Randy Pausch