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VISSYM
2007
15 years 6 months ago
Online Dynamic Graph Drawing
This paper presents an algorithm for drawing a sequence of graphs online. The algorithm strives to maintain the global structure of the graph and thus the user's mental map, ...
Yaniv Frishman, Ayellet Tal
CAINE
2007
15 years 5 months ago
Interactive Thin Shells - A Model Interface for the Analysis of Physically-based Animation
Realism has always been a goal in computer graphics. However, the algorithms involved in mimicking ical world are often complex, abstract, and sensitive to changes in experimental...
James Skorupski, Zoë J. Wood, Alex Pang
VCIP
2003
146views Communications» more  VCIP 2003»
15 years 5 months ago
Real-time free-viewpoint video rendering from volumetric geometry
The aim of this work is to render high-quality views of a dynamic scene from novel viewpoints in real-time. An online system available at our institute computes the visual hull as...
Bastian Goldlücke, Marcus A. Magnor
VIS
2004
IEEE
127views Visualization» more  VIS 2004»
16 years 5 months ago
Stream Line and Path Line Oriented Topology for 2D Time-Dependent Vector Fields
Topological methods aim at the segmentation of a vector field into areas of different flow behavior. For 2D time-dependent vector fields, two such segmentations are possible: eith...
Hans-Christian Hege, Hans-Peter Seidel, Holger The...
RT
1999
Springer
15 years 8 months ago
Interactive Rendering using the Render Cache
Interactive rendering requires rapid visual feedback. The render cache is a new method for achieving this when using high-quality pixel-oriented renderers such as ray tracing that...
Bruce Walter, George Drettakis, Steven G. Parker