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SI3D
1997
ACM
15 years 8 months ago
Model Simplification Using Vertex-Clustering
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
Kok-Lim Low, Tiow Seng Tan
100
Voted
SCA
2007
15 years 6 months ago
A simple boiling module
Recent efforts to visually capture the phenomena of boiling have proposed monolithic approaches that extend the basic techniques underlying existing fluid solvers. In this work, w...
Theodore Kim, Mark Carlson
CGF
2008
153views more  CGF 2008»
15 years 4 months ago
Computing Local Signed Distance Fields for Large Polygonal Models
The signed distance field for a polygonal model is a useful representation that facilitates efficient computation in many visualization and geometric processing tasks. Often it is...
Byungjoon Chang, Deukhyun Cha, Insung Ihm
135
Voted
ICCV
2005
IEEE
16 years 5 months ago
Detecting Irregularities in Images and in Video
We address the problem of detecting irregularities in visual data, e.g., detecting suspicious behaviors in video sequences, or identifying salient patterns in images. The term &qu...
Oren Boiman, Michal Irani
167
Voted
VISUALIZATION
2003
IEEE
15 years 9 months ago
Interactive View-Dependent Rendering with Conservative Occlusion Culling in Complex Environments
This paper presents a novel algorithm combining view-dependent rendering and conservative occlusion culling for interactive display of complex environments. A vertex hierarchy of ...
Sung-Eui Yoon, Brian Salomon, Dinesh Manocha