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MONET
2002
162views more  MONET 2002»
15 years 3 months ago
Multi-Sensor Context-Awareness in Mobile Devices and Smart Artifacts
The use of context in mobile devices is receiving increasing attention in mobile and ubiquitous computing research. In this article we consider how to augment mobile devices with a...
Hans-Werner Gellersen, Albrecht Schmidt, Michael B...
ICAT
2006
IEEE
15 years 10 months ago
Manipulation of Field of View for Hand-Held Virtual Reality
Today, hand-held computing and media devices are commonly used in our everyday lives. This paper assesses the viability of hand-held devices as effective platforms for “virtual r...
Jane Hwang, Jaehoon Jung, Gerard Jounghyun Kim
CHI
2002
ACM
16 years 4 months ago
Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments
User interfaces can improve task performance by exploiting the powerful human capabilities for spatial cognition. This opportunity has been demonstrated by many prior experiments....
Andy Cockburn, Bruce J. McKenzie
85
Voted
APGV
2004
ACM
105views Visualization» more  APGV 2004»
15 years 9 months ago
Enhancing perceived depth in images via artistic matting
We present an algorithm for the addition of artistic mattes to digital images for the purpose of enhancing the sense of depth in the image. We provide examples exploring color and...
Amy Ashurst Gooch, Bruce Gooch
SI3D
2009
ACM
15 years 10 months ago
Fast high-quality line visibility
Lines drawn over or in place of shaded 3D models can often provide greater comprehensibility and stylistic freedom that shading alone. A substantial challenge for making stylized ...
Forrester Cole, Adam Finkelstein