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WAPCV
2007
Springer
15 years 4 months ago
A Proto-object Based Visual Attention Model
One of the first steps of any visual system is that of locating suitable interest points, ‘salient regions’, in the scene, to detect events, and eventually to direct gaze towa...
Francesco Orabona, Giorgio Metta, Giulio Sandini
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 4 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
77
Voted
CVPR
2004
IEEE
16 years 7 days ago
Is Bottom-Up Attention Useful for Object Recognition?
A key problem in learning multiple objects from unlabeled images is that it is a priori impossible to tell which part of the image corresponds to each individual object, and which...
Ueli Rutishauser, Dirk Walther, Christof Koch, Pie...
ICIP
2005
IEEE
15 years 12 months ago
A spatio-temporal model of the selective human visual attention
A new spatio-temporal model for simulating the bottomup visual attention is proposed. It has been built from numerous important properties of the Human Visual System (HVS). This p...
Olivier Le Meur, Dominique Thoreau, Patrick Le Cal...
ICRA
2008
IEEE
140views Robotics» more  ICRA 2008»
15 years 4 months ago
Multimodal saliency-based bottom-up attention a framework for the humanoid robot iCub
Abstract— This work presents a multimodal bottom-up attention system for the humanoid robot iCub where the robot’s decisions to move eyes and neck are based on visual and acous...
Jonas Ruesch, Manuel Lopes, Alexandre Bernardino, ...