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» Attentional Effect of Animated Character
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SOFTVIS
2006
ACM
15 years 3 months ago
Using social agents to visualize software scenarios
Enabling nonexperts to understand a software system and the scenarios of usage of that system can be challenging. Visually modeling a collection of scenarios as social interaction...
Thomas A. Alspaugh, Bill Tomlinson, Eric Baumer
98
Voted
SCA
2007
15 years 23 hour ago
Kinodynamic skinning using volume-preserving deformations
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
Alexis Angelidis, Karan Singh
78
Voted
SG
2005
Springer
15 years 3 months ago
Virtual Camera Planning: A Survey
Modelling, animation and rendering has dominated research computer graphics yielding increasingly rich and realistic virtual worlds. The complexity, richness and quality of the vir...
Marc Christie, Rumesh Machap, Jean-Marie Normand, ...
GRAPHITE
2006
ACM
15 years 3 months ago
Impostors and pseudo-instancing for GPU crowd rendering
Animated crowds are effective to increase realism in virtual reality applications. However, rendering crowds require large computational power. In this paper, we present a techniq...
Erik Millán, Isaac Rudomín
CGI
1999
IEEE
15 years 1 months ago
Time Warping of Audio Signals
This paper describes a technique to obtain a time dilation or contraction of an audio signal. Different Computer Graphics applications can take advantage of this technique. In rea...
Siome Goldenstein, Jonas Gomes