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116
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AIIDE
2007
15 years 2 months ago
Automatic Rule Ordering for Dynamic Scripting
The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...
96
Voted
AIIDE
2007
15 years 2 months ago
SquadSmart: Hierarchical Planning and Coordinated Plan Execution for Squads of Characters
This paper presents an application of Hierarchical Transition Network (HTN) planning to a squad-based military simulation. The hierarchical planner produces collaborative plans fo...
Peter Gorniak, Ian Davis
AIPS
2008
15 years 2 months ago
Multiagent Planning Under Uncertainty with Stochastic Communication Delays
We consider the problem of cooperative multiagent planning under uncertainty, formalized as a decentralized partially observable Markov decision process (Dec-POMDP). Unfortunately...
Matthijs T. J. Spaan, Frans A. Oliehoek, Nikos A. ...
103
Voted
EXACT
2007
15 years 2 months ago
A Discourse Approach to Explanation Aware Knowledge Representation
This study describes a discourse approach to explanation aware knowledge representation. It presents a reasoning model that adheres to argumentation as found in written discourse,...
Andrew Potter
123
Voted
DLOG
2008
15 years 2 months ago
Fuzzy Description Logics for Bilateral Matchmaking in e-Marketplaces
We present a novel Fuzzy Description Logic (DL) based approach to automate matchmaking in e-marketplaces. We model traders' preferences with the aid of Fuzzy DLs and, given a ...
Azzurra Ragone, Umberto Straccia, Fernando Bobillo...
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