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143
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3DPVT
2006
IEEE
186views Visualization» more  3DPVT 2006»
15 years 10 months ago
Resolution Scalable Coding and Region of Interest Access with Three-Dimensional SBHP Algorithm
A low-complexity three-dimensional image compression algorithm based on wavelet transforms and set-partitioning strategy is presented. The Subband Block Hierarchial Partitioning (...
Ying Liu, William A. Pearlman
DATE
2006
IEEE
108views Hardware» more  DATE 2006»
15 years 10 months ago
Architectural and technology influence on the optimal total power consumption
In this paper, an approximated closed-form total power consumption equation for circuits working at their optimal supply and threshold voltage is presented. Comparisons of this fo...
Christian Schuster, Jean-Luc Nagel, Christian Pigu...
125
Voted
ICAT
2006
IEEE
15 years 10 months ago
High-Quality Shear-Warp Volume Rendering Using Efficient Supersampling and Pre-integration Technique
As shear-warp volume rendering is the fastest rendering method, image quality is not good as that of other high-quality rendering methods. In this paper, we propose two methods to ...
Heewon Kye, Kyoungsu Oh
ICPR
2006
IEEE
15 years 10 months ago
Class Separability in Spaces Reduced By Feature Selection
We investigated the geometrical complexity of several high-dimensional, small sample classification problems and its changes due to two popular feature selection procedures, forw...
Erinija Pranckeviciene, TinKam Ho, Ray L. Somorjai
IWPSE
2005
IEEE
15 years 9 months ago
The LAN-simulation: A Refactoring Teaching Example
The notion of refactoring —transforming the sourcecode of an object-oriented program without changing its external behaviour — has been studied intensively within the last dec...
Serge Demeyer, Filip Van Rysselberghe, Tudor G&ici...