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WSCG
2004
161views more  WSCG 2004»
15 years 3 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...
BMCBI
2011
14 years 9 months ago
Using Stochastic Causal Trees to Augment Bayesian Networks for Modeling eQTL Datasets
Background: The combination of genotypic and genome-wide expression data arising from segregating populations offers an unprecedented opportunity to model and dissect complex phen...
Kyle C. Chipman, Ambuj K. Singh
143
Voted
VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
15 years 1 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...
AVI
2004
15 years 3 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
ICDE
1995
IEEE
98views Database» more  ICDE 1995»
16 years 3 months ago
Relational Database Compression Using Augmented Vector Quantization
Data compression is one way to alleviate the 1/0bottleneck problem faced by I/O-intensive applications such as databases. However, this approach is not widely used because of the ...
Wee Keong Ng, Chinya V. Ravishankar