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VMV
2008
124views Visualization» more  VMV 2008»
15 years 3 months ago
Augmented Compression for Server-Side Rendering
In this work we recall attention to problems that arise in a client-server setting with server-side rendering and propose a practical method for accelerated high-quality render-st...
Fabian Giesen, Ruwen Schnabel, Reinhard Klein
GRAPHICSINTERFACE
2004
15 years 3 months ago
Remote Collaboration Using Augmented Reality Videoconferencing
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference modul...
István Barakonyi, Tamer Fahmy, Dieter Schma...
107
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VR
2008
IEEE
156views Virtual Reality» more  VR 2008»
15 years 1 months ago
An Empirical Study of Hear-Through Augmented Reality: Using Bone Conduction to Deliver Spatialized Audio
Augmented reality (AR) is the mixing of computer-generated stimuli with real-world stimuli. In this paper, we present results from a controlled, empirical study comparing three wa...
Robert W. Lindeman, Haruo Noma, Paulo Gonça...
CIG
2006
IEEE
15 years 5 months ago
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
HISB
2011
111views more  HISB 2011»
14 years 1 months ago
Spinal Cord Segmentation for Volume Estimation in Healthy and Multiple Sclerosis Subjects Using Crawlers and Minimal Paths
—Spinal cord analysis is an important problem in the study of various neurological diseases. Current segmentation and analysis methods in clinical use are slow and laborintensive...
Chris McIntosh, Ghassan Hamarneh, Matthew Toom, Ro...