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» Augmented Reality Scouting for Interactive 3D Reconstruction
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ISMAR
2003
IEEE
15 years 2 months ago
ARWin-A Desktop Augmented Reality Window Manager
We present ARWin, a single user 3D augmented reality desktop window manager, placing 3D user interfaces into a physical desktop workspace. We explain our design considerations and...
Stephen DiVerdi, Daniel Nurmi, Tobias Höllere...
AFRIGRAPH
2001
ACM
15 years 1 months ago
Interacting with spatially augmented reality
Traditional user interfaces for off-the-desktop applications are designed to display the output on flat 2D surfaces while the input is with 2D or 3D devices. In this paper, we foc...
Ramesh Raskar, Kok-Lim Low
VR
2011
IEEE
204views Virtual Reality» more  VR 2011»
14 years 1 months ago
Stable vision-aided navigation for large-area augmented reality
In this paper, we present a unified approach for a drift-free and jitter-reduced vision-aided navigation system. This approach is based on an error-state Kalman filter algorithm...
Taragay Oskiper, Han-Pang Chiu, Zhiwei Zhu, Supun ...
WSCG
2003
209views more  WSCG 2003»
14 years 11 months ago
3D Reconstruction of Sports Events for Digital TV
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...
C. Malerczyk, K. Klein, Torsten Wiebesiek
VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
14 years 1 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo