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DIGRA
2005
Springer
15 years 5 months ago
Narrative Structure in Trans-Reality Role-Playing Games: Integrating Story Construction from Live Action, Table Top and Computer
Trans-reality role-playing games are conceived of as a form of role-playing game evolving from and integrating established table-top, live-action and computer-based role-playing f...
Craig A. Lindley, Mirjam Eladhari
ISMAR
2005
IEEE
15 years 5 months ago
A Mediated Reality Environment Using a Loose and Sketchy Rendering Technique
In this poster, we present sketchy-ar-us, a modified, realtime version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl
ACMACE
2005
ACM
15 years 5 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
ISMAR
2007
IEEE
15 years 6 months ago
Face-to-Face Tabletop Remote Collaboration in Mixed Reality
This paper proposes a novel remote face-to-face Mixed Reality (MR) system that enables two people in distant places to share MR space. Challenging issues to realize such an MR sys...
Shinya Minatani, Itaru Kitahara, Yoshinari Kameda,...
MM
2004
ACM
160views Multimedia» more  MM 2004»
15 years 5 months ago
New ways of worldmaking: the Alterne platform for VR art
We introduce a novel approach to the creation of Virtual Reality Art installations, which supports the design of alternative worlds, in which laws of Physics can be redefined to i...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Paol...