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BCSHCI
2007
15 years 3 months ago
Evaluating advanced interaction techniques for navigating Google Earth
This paper presents the design and comparison of a mousebased interaction technique (hereafter IT) and two advanced IT, used in public spaces to support navigation in a 3D space. ...
Emmanuel Dubois, Philippe Truillet, Cédric ...
MOZ
2004
Springer
15 years 7 months ago
Playing the Minesweeper with Constraints
We present the design and implementation of a Minesweeper game, augmented with a digital assistant. The assistant uses contraint programming techniques to help the player, and is a...
Raphaël Collet
120
Voted
VRST
2004
ACM
15 years 7 months ago
The MORGAN framework: enabling dynamic multi-user AR and VR projects
The availability of a suitable framework is of vital importance for the development of Augmented Reality (AR) and Virtual Reality (VR) projects. While features such as scalability...
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fr...
CHI
2009
ACM
16 years 2 months ago
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Scott S. Snibbe, Hayes Raffle
HCI
2007
15 years 3 months ago
A Reconfigurable Immersive Workbench and Wall-System for Designing and Training in 3D Environments
Virtual and Augmented Reality have been widely used in many scientific fields for the last two decades in order to visualize complex data and information. Although both techniques ...
Jesús Gimeno, Marcos Fernández, Pedr...