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» Augmented Reality Techniques in Games
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BCSHCI
1997
15 years 3 months ago
BUILD-IT: A Computer Vision-based Interaction Technique for a Planning Tool
In this article we wish to show a method to go beyond the established approaches of human-computer interaction. We first bring a serious critique of traditional interface types, sh...
Matthias Rauterberg, Morten Fjeld, Helmut Krueger,...
ATAL
2011
Springer
14 years 1 months ago
Interactive storytelling with temporal planning
Narrative time has an important role to play in Interactive Storytelling (IS) systems. In contrast to prevailing IS approaches which use implicit models of time, in our work we ha...
Julie Porteous, Jonathan Teutenberg, Fred Charles,...
CHI
2005
ACM
16 years 2 months ago
Distributed display environments
Augmented reality makes it possible to visualize information directly within the context of the real world by overlaying virtual graphics. We use the term view management to refer...
Dugald Ralph Hutchings, John T. Stasko, Mary Czerw...
ISMAR
2008
IEEE
15 years 8 months ago
Vesp'R: design and evaluation of a handheld AR device
This paper focuses on the design of devices for handheld spatial interaction. In particular, it addresses the requirements and construction of a new platform for interactive AR, d...
Eduardo E. Veas, Ernst Kruijff
ISMAR
2007
IEEE
15 years 8 months ago
Reliving Museum Visiting Experiences on-and-off the Spot
We have developed a GUI tool and a mobile MR system for reliving experiences at museums. The GUI tool was developed to provide services based on content made from activity logs an...
Takashi Okuma, Masakatsu Kourogi, Nobuchika Sakata...