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» Augmented Reality Techniques in Games
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ICCS
2004
Springer
15 years 5 months ago
Mobile Augmented Reality Support for Architects Based on Feature Tracking Techniques
This paper presents a mobile Augmented Reality (AR) system called the SitePack supporting architects in visualizing 3D models in real-time on site. We describe how vision based fea...
Michael Bang Nielsen, Gunnar Kramp, Kaj Grø...
HCI
2009
14 years 9 months ago
Advanced Interaction Techniques for Augmented Reality Applications
Augmented Reality (AR) research has been conducted for several decades, although until recently most AR applications had simple interaction methods using traditional input devices....
Mark Billinghurst, Hirokazu Kato, Seiko Myojin
ACMACE
2007
ACM
15 years 3 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
IV
2005
IEEE
197views Visualization» more  IV 2005»
15 years 5 months ago
Mobile Augmented Reality Techniques for GeoVisualisation
This paper presents the first prototype of an interactive visualisation framework specifically designed for presenting geographical information in both indoor and outdoor environm...
Fotis Liarokapis, Ian Greatbatch, David Mountain, ...
AUIC
2002
IEEE
15 years 4 months ago
The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling
This paper presents user interface technology, using a glove based menuing system and 3D interaction techniques. It is designed to support applications that allow users to constru...
Wayne Piekarski, Bruce H. Thomas