3D reconstruction of a dynamic scene from features in two cameras usually requires synchronization and correspondences between the cameras. These may be hard to achieve due to occl...
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
This paper presents an approach for establishing correspondencesin time and in space between two differentvideo sequences of the same dynamic scene, recorded by stationary uncalib...
View plus depth` is a 3D video representation where a single color video channel is augmented with per-pixel depth information in the form of gray-scale video sequence. This repre...
Sergey Smirnov, Atanas P. Gotchev, Karen O. Egiaza...
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...