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» Augmented Reality for Real and Virtual Humans
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VR
2007
IEEE
153views Virtual Reality» more  VR 2007»
15 years 4 months ago
Joystick mapped Augmented Reality Cues for End-Effector controlled Tele-operated Robots
End-effector control of robots using just remote camera views is difficult due to lack of perceived correspondence between the joysticks and the end-effector coordinate frame. Thi...
Aditya Nawab, Keshav Chintamani, R. Darin Ellis, G...
ICAT
2006
IEEE
15 years 4 months ago
An Evaluation of an Augmented Reality Multimodal Interface Using Speech and Paddle Gestures
This paper discusses an evaluation of an augmented reality (AR) multimodal interface that uses combined speech and paddle gestures for interaction with virtual objects in the real ...
Sylvia Irawati, Scott Green, Mark Billinghurst, An...
PRESENCE
2008
155views more  PRESENCE 2008»
14 years 10 months ago
MKM: A Global Framework for Animating Humans in Virtual Reality Applications
Virtual humans are more and more used in VR applications but their animation is still a challenge, especially if complex tasks must be carried-out in interaction with the user. In...
Franck Multon, Richard Kulpa, Benoit Bideau
ISWC
1998
IEEE
15 years 2 months ago
Augment-able Reality: Situated Communication through Physical and Digital Spaces
Most existing augmented reality systems only provide a method for browsing information that is situated in the real world context. This paper describes a system that allows users ...
Jun Rekimoto, Yuji Ayatsuka, Kazuteru Hayashi
ACMACE
2008
ACM
14 years 12 months ago
An augmented reality weather system
This paper presents the design and development of an ARWeather simulation application, which can simulate various types of precipitation: rain, snow, and hail. We analysed various...
Marko Heinrich, Bruce H. Thomas, Stefan Mülle...