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ISMAR
2006
IEEE
15 years 3 months ago
Augmented reality based on estimation of defocusing and motion blurring from captured images
Photometric registration is as important as geometric registration to generate a seamless augmented reality scene. Especially the difference in image quality between a real image ...
Bunyo Okumura, Masayuki Kanbara, Naokazu Yokoya
76
Voted
ICMCS
2006
IEEE
158views Multimedia» more  ICMCS 2006»
15 years 3 months ago
Contrast Enhancement in Direct-Projected Augmented Reality
In direct-projected augmented reality, use of projector makes it possible to utilize 3-D real and large objects as displays and frees from discomforts incidental to wearing a devi...
Hanhoon Park, Moon-Hyun Lee, Sang-Jun Kim, Jong-Il...
IUI
2006
ACM
15 years 3 months ago
Interactive prototyping for ubiquitous augmented reality user interfaces
User interfaces for ubiquitous augmented reality incorporate a wide variety of concepts such as multi-modal, multi-user, multi-device aspects and new input/output devices. In this...
Otmar Hilliges, Christian Sandor, Gudrun Klinker
ISMAR
2007
IEEE
15 years 3 months ago
Interactive Focus and Context Visualization for Augmented Reality
In this article we present interactive Focus and Context (F+C) visualizations for Augmented Reality (AR) applications. We demonstrate how F+C visualizations are used to affect the...
Denis Kalkofen, Erick Méndez, Dieter Schmal...
VR
2007
IEEE
202views Virtual Reality» more  VR 2007»
15 years 3 months ago
Augmented Reality Scouting for Interactive 3D Reconstruction
This paper presents a first prototype of an interactive 3D reconstruction system for modeling urban scenes. An Augmented Reality scout is a person who is equipped with an ultra-m...
Bernhard Reitinger, Christopher Zach, Dieter Schma...