: This paper presents a first person outdoor/indoor augmented reality application ARQuake that we have developed. ARQuake is an extension of the desktop game Quake, and as such we ...
165 views120 votes15 years 7 months ago ISMAR 2006»
We present a mobile augmented reality system for outdoor annotation of the real world. To reduce user burden, we use aerial photographs in addition to the wearable system’s usua...
155 views106 votes15 years 6 months ago ISMAR 2005»
In this paper we present a concept for augmented reality entertainment, called AR Karaoke, where users perform their favorite dramatic scenes with virtual actors. AR Karaoke is th...
129 views108 votes15 years 6 months ago VRST 2005»
We describe POLAR, a portable, optical see-through, low-cost augmented reality system, which allows a user to see annotated views of small to medium-sized physical objects in an u...
203 views123 votes15 years 7 months ago ISMAR 2006»
Augmented Reality (AR) aims to fuse a virtual world and a real one in an image stream. When considering only a vision sensor, it relies on registration techniques that have to be ...
149 views98 votes15 years 6 months ago ISMAR 2003»
This paper describes a Mixed Reality installation named Jellyfish Party, for enjoying playing with soap bubbles. A special feature of this installation is the use of a spirometer s...
The driving force of our current research is the development of medical training systems using augmented reality techniques. To provide multimodal feedback for the simulation, hapt...
187 views129 votes15 years 6 months ago ISMAR 2002»
This paper presents an interactive theatre based on an embodied mixed reality space and wearable computers. Embodied computing mixed reality spaces integrate ubiquitous computing,...
194 views112 votes15 years 6 months ago ISMAR 2002»
Camera tracking is a fundamental requirement for videobased Augmented Reality applications. The ability to accurately calculate the intrinsic and extrinsic camera parameters for e...
155 views146 votes15 years 5 months ago ICMCS 1999»
This paper describes a method of stereo image composition for video see-through augmented reality. In order to implement an augmented reality system, we must acquire the position ...