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AUIC
2006
IEEE
15 years 3 months ago
Evaluation of user satisfaction and learnability for outdoor augmented reality gaming
We have developed an outdoor augmented reality game, Sky Invaders 3D, which is designed to be played by the game playing public. We conducted a user study to measure how much user...
Ben Avery, Wayne Piekarski, James R. Warren, Bruce...
ACCV
2006
Springer
15 years 3 months ago
Surface-Independent Direct-Projected Augmented Reality
Some issues on direct-projected augmented reality (DirectAR) are addressed: the projection may be geometrically distorted due to the non-planar surface (geometric distortion); the ...
Hanhoon Park, Moon-Hyun Lee, Sang-Jun Kim, Jong-Il...
ICCS
2004
Springer
15 years 3 months ago
Mobile Augmented Reality Support for Architects Based on Feature Tracking Techniques
This paper presents a mobile Augmented Reality (AR) system called the SitePack supporting architects in visualizing 3D models in real-time on site. We describe how vision based fea...
Michael Bang Nielsen, Gunnar Kramp, Kaj Grø...
ISMAR
2003
IEEE
15 years 3 months ago
Results of a Study on Software Architectures for Augmented Reality Systems
Research prototypes in AR usually do not emphasize software architecture. Nevertheless, their architecture is not arbitrary, but results from specific needs. Architectural approa...
Thomas Reicher, Asa MacWilliams, Bernd Brügge...
ISWC
1998
IEEE
15 years 2 months ago
Augment-able Reality: Situated Communication through Physical and Digital Spaces
Most existing augmented reality systems only provide a method for browsing information that is situated in the real world context. This paper describes a system that allows users ...
Jun Rekimoto, Yuji Ayatsuka, Kazuteru Hayashi