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298 views 123 votes 15 years 7 months ago  ISMAR 2009»
We present a framework for authoring three-dimensional virtual scenes for Augmented Reality (AR) which is based on hand sketching. Sketches consisting of multiple components are u...
160 views 102 votes 15 years 7 months ago  VR 2008»
One of the main goals of anywhere augmentation is the development of automatic algorithms for scene acquisition in augmented reality systems. In this paper, we present Envisor, a ...
257 views 138 votes 15 years 28 days ago  CSCW 2002»
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
282 views 115 votes 15 years 7 months ago  ISMAR 2009»
Most of today’s mobile internet devices contain facilities to display maps of the user’s surroundings with points of interest embedded into the map. Other researchers have alr...
161 views 112 votes 15 years 7 months ago  ICAT 2006»
—Spatial augmented reality using controllable projector-camera-systems to project onto objects directly, or Projected Reality as we call it, offers the possibility to augment obj...
121 views 91 votes 15 years 6 months ago  ISMAR 2005»
We propose a simple method to express shading and shadowing of virtual objects in Mixed Reality especially appropriate for static architecture models in outdoor scenes. We create ...
187 views 127 votes 15 years 6 months ago  ISMAR 2002»
We propose a new scheme to recover the eye-contact between multiple users in a Shared Mixed-Reality Space. The eye-contact in a shared mixed-reality space is lost as the side effe...
117 views 88 votes 15 years 7 months ago  ISMAR 2006»
This poster presents a qualitative user study investigating user experience and acceptance of an MR application designed to give instructions on how to start up a diathermy appara...
140 views 116 votes 15 years 6 months ago  ISMAR 2005»
In this poster, we present sketchy-ar-us, a modified, realtime version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
155 views 132 votes 15 years 6 months ago  ISMAR 2005»
The concept of “enhanced eyes” to restore gaze awareness in a collaborative mixed-reality space is proposed. Three “enhanced eyes” schemes are described: controlling the h...