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ISMAR
2002
IEEE
15 years 4 months ago
Tracking with Omni-Directional Vision for Outdoor AR Systems
Most pose (3D position and 3D orientation) tracking methods using vision require a priori knowledge about the environment and correspondences between 3D environment features and 2...
Jong Weon Lee, Suya You, Ulrich Neumann
CARS
2001
15 years 1 months ago
INPRES - INtraoperative PRESentation of surgical planning and simulation results
In this paper we present fundamental results of the first evaluation of INPRES in a laboratory environment. While the system itself
Tobias Salb, Jakob Brief, Oliver Burgert, Tilo Goc...
INTERACT
2003
15 years 1 months ago
The Visual Interaction Platform
: The Visual Interaction Platform (VIP) is an Augmented Reality system that builds on human skills of real world object manipulation and allows unhindered human-human communication...
Dzmitry Aliakseyeu, Bernard Champoux, Jean-Bernard...
ICAT
2007
IEEE
15 years 6 months ago
Interaction Without Gesture or Speech -- A Gaze Controlled AR System
Even though gaze control is relatively well known as a human computer interaction method, gaze control is not a widely used technique, partly due to several usability issues. Howe...
Susanna Nilsson
ACMACE
2005
ACM
15 years 1 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley