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MICRO
2008
IEEE
137views Hardware» more  MICRO 2008»
15 years 8 months ago
Tradeoffs in designing accelerator architectures for visual computing
Visualization, interaction, and simulation (VIS) constitute a class of applications that is growing in importance. This class includes applications such as graphics rendering, vid...
Aqeel Mahesri, Daniel R. Johnson, Neal C. Crago, S...
TCS
2008
15 years 1 months ago
Sequential and parallel triangulating algorithms for Elimination Game and new insights on Minimum Degree
1 Elimination Game is a well known algorithm that simulates Gaussian elimination of matrices on graphs, and it computes a triangulation of the input graph. The number of fill edge...
Anne Berry, Elias Dahlhaus, Pinar Heggernes, Genev...
IPPS
2003
IEEE
15 years 7 months ago
An Executable Analytical Performance Evaluation Approach for Early Performance Prediction
Percolation has recently been proposed as a key component of an advanced program execution model for future generation high-end machines featuring adaptive data/code transformatio...
Adeline Jacquet, Vincent Janot, Clement Leung, Gua...
ICPP
2007
IEEE
15 years 8 months ago
Incentive-Driven P2P Anonymity System: A Game-Theoretic Approach
– Anonymous communication systems built on P2P infrastructures using anonymity forwarders are frequently affected by the churn problem, i.e. frequent joins and leaves of nodes. T...
Souvik Ray, Giora Slutzki, Zhao Zhang
ISCA
2005
IEEE
126views Hardware» more  ISCA 2005»
15 years 7 months ago
A Tree Based Router Search Engine Architecture with Single Port Memories
Pipelined forwarding engines are used in core routers to meet speed demands. Tree-based searches are pipelined across a number of stages to achieve high throughput, but this resul...
Florin Baboescu, Dean M. Tullsen, Grigore Rosu, Su...