We consider the problem of transmission scheduling of data over a wireless fading channel with hard deadline constraints. Our system consists of N users, each with a fixed amount...
Alessandro Tarello, Jun Sun 0007, Murtaza Zafer, E...
We present a client/server system that is able to display 3D scenes on handheld devices. This kind of devices have important restrictions of memory and computing power. Therefore,...
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
In this demonstration, we show a novel system, Video Booklet, which enables nature personal video browsing and searching. Firstly representative thumbnails of video segments are s...
The Sensorium family of games provides a platform and environment for multiplayer games in a pervasive environment. Each player is equipped with a mote, which (along with those of...