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» Authoring scenes for adaptive, interactive performances
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EDUTAINMENT
2007
Springer
14 years 13 days ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim
HUC
2011
Springer
12 years 5 months ago
Exploring micro-incentive strategies for participant compensation in high-burden studies
Micro-incentives represent a new but little-studied trend in participant compensation for user studies. In this paper, we use a combination of statistical analysis and models from...
Mohamed Musthag, Andrew Raij, Deepak Ganesan, Sant...
CVPR
2009
IEEE
15 years 1 months ago
Contextual Classification with Functional Max-Margin Markov Networks
We address the problem of label assignment in computer vision: given a novel 3-D or 2-D scene, we wish to assign a unique label to every site (voxel, pixel, superpixel, etc.). To...
Daniel Munoz, James A. Bagnell, Martial Hebert, Ni...
CLEAR
2007
Springer
145views Biometrics» more  CLEAR 2007»
14 years 13 days ago
Multi-person Tracking Strategies Based on Voxel Analysis
Abstract. This paper presents two approaches to the problem of simultaneous tracking of several people in low resolution sequences from multiple calibrated cameras. Spatial redunda...
Cristian Canton-Ferrer, Jordi Salvador, Josep R. C...
KES
2005
Springer
13 years 11 months ago
Design of a Digital Forensics Image Mining System
Increasing amount of illicit image data transmitted via the internet has triggered the need to develop effective image mining systems for digital forensics purposes. This paper dis...
Ross Brown, Binh Pham, Olivier Y. de Vel