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102
Voted
VL
1996
IEEE
162views Visual Languages» more  VL 1996»
15 years 4 months ago
Interactive Authoring of Multimedia Documents
As multimedia applications spread widely, it is crucial for programming and design support systems to handle "time" in multimedia documents effectively and flexibly. This...
Junehwa Song, Michelle Y. Kim, G. Ramalingam, Raym...
ICTAI
2009
IEEE
15 years 7 months ago
Managing Authorization Provenance: A Modal Logic Based Approach
Abstract—In distributed environments, access control decisions depend on statements of multiple agents rather than only one central trusted party. However, existing policy langua...
Jinwei Hu, Yan Zhang, Ruixuan Li, Zhengding Lu
92
Voted
CHI
2009
ACM
16 years 1 months ago
Towards intelligent authoring tools for machinima creation
As user-created content increasingly becomes an ever more prominent element of modern game design, tools have been developed to aide in the creative process for several forms of d...
Brian O'Neill, Mark O. Riedl, Michael Nitsche
NETGAMES
2006
ACM
15 years 6 months ago
Authority assignment in distributed multi-player proxy-based games
We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Sudhir Aggarwal, Justin Christofoli, Sarit Mukherj...
ATAL
2003
Springer
15 years 5 months ago
Authoring scenes for adaptive, interactive performances
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...