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» Authorization for Metacomputing Applications
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85
Voted
SIGGRAPH
2000
ACM
15 years 2 months ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
78
Voted
STOC
1999
ACM
106views Algorithms» more  STOC 1999»
15 years 2 months ago
Scheduling in the Dark
We considered non-clairvoyant multiprocessor scheduling of jobs with arbitrary arrival times and changing execution characteristics. The problem has been studied extensively when ...
Jeff Edmonds
IH
1999
Springer
15 years 2 months ago
Hiding Signatures in Graph Coloring Solutions
Abstract. One way to protect a digital product is to embed an author's signature into the object in the form of minute errors. However, this technique cannot be directly appli...
Gang Qu, Miodrag Potkonjak
131
Voted
RTAS
1998
IEEE
15 years 2 months ago
End-Host Architecture for QoS-Adaptive Communication
Proliferation of communication-intensive real-time applications with elastic" timeliness constraints, such as streaming stored video, requires a new design for endhost commun...
Tarek F. Abdelzaher, Kang G. Shin
118
Voted
RTCSA
1998
IEEE
15 years 2 months ago
Wait-Free Snapshots in Real-Time Systems: Algorithms and Performance
Snap-shot mechanisms are used to read a globally consistent set of variable values. Such a mechanism can be used to solve a variety of communication and synchronization problems, ...
Andreas Ermedahl, Hans Hansson, Marina Papatrianta...