We approach the problem of stylistic motion synthesis by learning motion patterns from a highly varied set of motion capture sequences. Each sequence may have a distinct choreogra...
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
We considered non-clairvoyant multiprocessor scheduling of jobs with arbitrary arrival times and changing execution characteristics. The problem has been studied extensively when ...
Abstract. One way to protect a digital product is to embed an author's signature into the object in the form of minute errors. However, this technique cannot be directly appli...
Proliferation of communication-intensive real-time applications with elastic" timeliness constraints, such as streaming stored video, requires a new design for endhost commun...