In this paper, the ways of optimising a Particle Filter video tracking algorithm are investigated. The optimisation scheme discussed in this work is based on hybridising a Particle...
Artur Loza, Fanglin Wang, Miguel A. Patricio, Jes&...
Abstract—During software development, design rules and contracts in the source code are often encoded through regularities, such as API usage protocols, coding idioms and naming ...
Angela Lozano, Andy Kellens, Kim Mens, Gabriela Ar...
Several problems in text categorization are too hard to be solved by standard bag-of-words representations. Work in kernel-based learning has approached this problem by (i) consid...
In this paper we present an embedding of propositional production systems into µ-calculus, and first-order production systems into fixed-point logic, with the aim of using these...
This paper describes a software framework to aid in designing and implementing convenient manipulation behaviors for objects in a 3D virtual environment. A combination of almost r...