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ICCBR
2005
Springer
15 years 5 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
ICCBR
2009
Springer
15 years 6 months ago
Quality Enhancement Based on Reinforcement Learning and Feature Weighting for a Critiquing-Based Recommender
Personalizing the product recommendation task is a major focus of research in the area of conversational recommender systems. Conversational case-based recommender systems help use...
Maria Salamó, Sergio Escalera, Petia Radeva
ICCBR
2005
Springer
15 years 5 months ago
Opportunities for CBR in Learning by Doing
In this paper we partially describe JV2 M, a metaphorical simulation of the Java Virtual Machine where students can learn Java language compilation and reinforce object-oriented pr...
Pedro Pablo Gómez-Martín, Marco Anto...
ICCBR
1999
Springer
15 years 3 months ago
REMEX - A Case-Based Approach for Reusing Software Measurement Experienceware
Abstract. For the improvement of software quality and productivity, organizations need to systematically build up and reuse software engineering know-how, promoting organizational ...
Christiane Gresse von Wangenheim
GIS
2009
ACM
15 years 4 months ago
Machine learning approach to report prioritization with an application to travel time dissemination
This paper looks at the problem of data prioritization, commonly found in mobile ad-hoc networks. The proposed general solution uses a machine learning approach in order to learn ...
Piotr Szczurek, Bo Xu, Jie Lin, Ouri Wolfson