We present a novel algorithm that allows agents to discover a navigation mesh for an environment as they move through the environment. The Navigation-Mesh Automated Discovery (NMA...
D. Hunter Hale, G. Michael Youngblood, Nikhil S. K...
We present two heuristics based on constraint technology that solve the problem of generating air traffic management contingency plans, which are used in the case of a catastrophic...
Karl Sundequist Blomdahl, Pierre Flener, Justin Pe...
Narrative, and in particular storytelling, is an important part of the human experience. Consequently, computational systems that can reason about narrative can be more effective...
This paper aims to describe the relationship between propositional planning systems and the process of means-end reasoning used by BDI agents. To show such relationship, we defin...
Felipe Rech Meneguzzi, Avelino F. Zorzo, Michael d...
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen