A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
Use of tags to limit partner selection for playing has been shown to produce stable cooperation in agent populations playing the Prisoner’s Dilemma game. There is, however, a lac...
Lack of cooperation (free riding) is one of the key problems that confronts today’s P2P systems. What makes this problem particularly difficult is the unique set of challenges ...
Michal Feldman, Kevin Lai, Ion Stoica, John Chuang
The increasingly common practice of replicating datasets and using resources as distributed data stores in Grid environments has led to the problem of determining which replica ca...
We present black-box techniques for learning how to interleave the execution of multiple heuristics in order to improve average-case performance. In our model, a user is given a s...
Matthew J. Streeter, Daniel Golovin, Stephen F. Sm...