This paper presents a method and concepts of a supporting tool for rapid prototyping of large-scale business information systems. Our method is based on the following guidelines: (...
In multicluster systems, and more generally, in grids, jobs may require co-allocation, i.e., the simultaneous allocation of resources such as processors and input files in multipl...
In this paper we present the design and implementation of a Pluggable Fault Tolerant CORBA Infrastructure that provides fault tolerance for CORBA applications by utilizing the plu...
Wenbing Zhao, Louise E. Moser, P. M. Melliar-Smith
This paper presents the design and performance of remote disk drivers for clusters of Commodity-Off-The-Shelf PCs that fetch disk blocks over System Area Networks. The driver offe...
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...