We present an approach for simultaneous monocular 3D face pose and facial animation tracking. The pose and facial features are estimated from observed raw brightness shape-free 2D...
We introduce a new approach to structure and motion recovery directly from one or more large planes in the scene. When such a plane exists, we demonstrate how to automatically det...
In this paper, we propose a Boosted Interactively Distributed Particle Filter (BIDPF) to address the problem of automatic multi-object tracking in the application of player tracki...
This paper presents a calibration-free line-based tracking method to augment virtual objects into a video sequence. The presented method uses a cube on the first image to calibrat...
This paper considers projective reconstruction with a hierarchical computational structure of trifocal tensors that integrates feature tracking and geometrical validation of the f...